![starcraft 2 co op campaign starcraft 2 co op campaign](https://media.forgecdn.net/avatars/79/965/636178316968909056.png)
But if the AI was limited to just the unit compositions featured in the campaign, they would have limited options and gameplay would quickly get stale.
![starcraft 2 co op campaign starcraft 2 co op campaign](https://www.teckknow.com/wp-content/uploads/2017/11/StarCraft-II-4.jpg)
If you're looking to fully max-out your co-op profile, that's 2,080 levels in all, Mastery and Ascension included, so get busy.
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The base commanders - Raynor, Kerrigan, and Artanis - are free to all players, while other commands must be purchased or come bundled with other Starcraft II items, depending on which commander and the time in question. This includes the addition of weekly "mutators", missions where the maps are given new quirks, like temporal fields that slow time randomly appearing, or enemies that grow stronger as their allies die.
![starcraft 2 co op campaign starcraft 2 co op campaign](https://bnetcmsus-a.akamaihd.net/cms/blog_header/5MWDNTTYPVKF1595458478030.jpg)
Since its release with Legacy of the Void, it has continued to be supported with balance updates, new gameplay features, and new maps and commanders. Intended as a way to keep players interested in the single-player campaign coming back to the game for new challenges beyond transitioning to melee play, Co-op Mode unexpectedly became a Breakout Character in terms of gameplay - according to a developer in November 2019, it is the most widely played game mode of Starcraft II.